However, it is recommended to auto-regenerate (if low on health) and then swallow zombies to get to full health faster. Maximum health increased because he's CRAAAAAZY! Strategies Ĭount Chompula is ideally suited towards roaming Chompers who like to operate behind enemy lines, on the outskirts of the map, and in other obscure locations, far away from teammates. Reduces time to digest Zombies through the use of a hyper digestion system. Weapon upgrades Super Vampiric Speed Boost Ĭount Chompula gets even faster movement speed with his Super Vampiric Speed Boost. When a zombie stumbles into a Vampweed, you get a helpful health boost! The zombie isn't hurt, but he probably feels a bit silly falling into your trap. Hock a loogie in their direction with this disgustingly explosive attack! If you're sick of being harassed by Zombies on rooftops, the Chomp Cannon is for you. It takes 60 seconds to recharge one Chesterweed. Chompers eating zombies trapped by the Chesterweed will swallow significantly faster, but the Chomper can only have two of them at a time, instead of three. The Chesterweed attacks at an extremely fast speed, dealing up to 70 damage in 5 seconds. The Spiky Spikeweed deals more damage to Zombies it ensnares, but only a few can be deployed at a time. If they walk over the Spikeweed, they get ensnared and are easy to chomp. Laying Spikeweed traps is a great way to ambush Zombies. The Sprint Burrow allows the Chomper to move much faster when under the ground, but the range is quite limited. He has the ability to tunnel underground and ambush unsuspecting Zombies by emerging under their feet and swallowing them whole! It's scientifically formulated to slow Zombies down and make them taste great! The Cheesy Goop in the first in Crazy Dave's new line of gourmet marinades. This goop is sooo sticky that Zombies are not even able to move when they get hit by it. Hitting targets with the Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. However, after a zombie is swallowed and digested, Count Chompula will heal by 50. It deals the same damage as the regular Chomp (25 damage). Vampiric Chomp is the primary weapon of Count Chompula. This counteracts the fact that Count Chompula has 150 health without the health upgrade no faster whatsoever than what a normal Chomper has. It seems so far that no matter what type of zombie he eats, he will always gain 50 health. The main difference from the normal Chomper is that whenever Count Chompula swallows and digests a zombie, he will recover 50 health. In-game description Įat Zombies to regain lost health! AI health ( Garden Warfare 2 only) He regains health for every Zombie he swallows. The pipe organ that plays when he swallows a zombie references the pipe organ being Count Dracula's signature instrument.ĭescriptions Stickerbook description Ĭount Chompula is very, very hungry. Vampires are also commonly depicted wearing black and red, which is Count Chompula's color scheme. His ability to heal upon swallowing a zombie is based off of the idea that vampires feed upon blood to sustain themselves. It is also a spoof of the cereal brand and mascot, "Count Chocula," which is also a Dracula spoof. 9.2 Trouble in Zombopolis: Part One DLC.
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